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1. Releasing Mining Excel and Moon Material Excel - in EVE General Discussion [original thread]
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- by Freeism Saurfang - at 2014.07.28 11:11:00
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2. Releasing Mining Excel and Moon Material Excel - in EVE General Discussion [original thread]
CCP Smeagol now fix the typo in patch note, CCP Ytterbium wrote: Those are patch note typos, Smeagol will fix it for the Mastern, please don't beat poor Smeagol, yes my precccious, nice Hobbits, yes they are, oh yes? Now it's the time t...
- by Freeism Saurfang - at 2014.07.22 04:47:00
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3. I think i found small typo in Crius Patch Note - in EVE General Discussion [original thread]
Benny Ohu wrote: Freeism Saurfang wrote: Attivol wrote: . 100 units of ore compressed to 1 unit of compressed ore. i think it's the answer of your question. his post is compressed, we need to refine it before we can read it the...
- by Freeism Saurfang - at 2014.07.19 16:28:00
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4. I think i found small typo in Crius Patch Note - in EVE General Discussion [original thread]
Attivol wrote: . 100 units of ore compressed to 1 unit of compressed ore. i think it's the answer of your question.
- by Freeism Saurfang - at 2014.07.19 16:20:00
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5. I think i found small typo in Crius Patch Note - in EVE General Discussion [original thread]
Crius Patch Note in patch note, 100 units of Iridescent Gneiss now yield 1342 Tritanium, 1342 Mexallon, 245 Isogen, 63 Zydrine Gneiss Reporcess but in test server or former released information, Iridescent Gneiss have 254 Isogen. al...
- by Freeism Saurfang - at 2014.07.19 16:04:00
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6. Sticky:[Crius] Current known issues - in Test Server Feedback [original thread]
Ore Reprocess when mouse over Asteroid Line and Ore itself, base yield and total yield differs. (implant is affects yield in outpost) Ship Reprocess bonus from implant shown when reprocess ships. it's not affected as told.
- by Freeism Saurfang - at 2014.07.19 15:43:00
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7. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Freeism Saurfang wrote: Last one. Check this first. Ore Compression Ratio I think Dev concentrate on mineral compression ratio only and forgot something important. When you do compression, you think output volume is smaller than input vol...
- by Freeism Saurfang - at 2014.04.07 09:01:00
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8. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Okay. let's do some feedback. Quick summery on the head : Wake up DEV! Wake UP! You should Calculate Again! Let's start a simple fomular. Reprocessing yield: Station Equipment + 0.375 x (1 + Refining skill x 0.02) x (1 + Refining Efficiency...
- by Freeism Saurfang - at 2014.04.03 10:40:00
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9. Bug on Fleet Boosting System. - in EVE General Discussion [original thread]
Fleet Commander & Fleet Booster - F (All lv 5) Wing Commander & Wing Booster - W (All lv 5) Squard Leader & Squard Booster - S (All lv 5) Squard Member - M (All lv 5) Situation 1. S turns on his/her Warfare Lilnk module (ex: Armor...
- by Freeism Saurfang - at 2014.03.01 19:41:00
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10. Jumper Mastery needs Capital Ship skills... what? - in EVE General Discussion [original thread]
NFain wrote: Capital ships skill effects the agility of any capital class ship I believe, I would assume that is why it is included. Ramona McCandless wrote: Please list the non-Captial Jumpers and the Captial Jumpers and tell me which li...
- by Freeism Saurfang - at 2013.11.22 16:36:00
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11. Jumper Mastery needs Capital Ship skills... what? - in EVE General Discussion [original thread]
For Jumper(ex. ARK) Mastery V, You need Capital Ship skill. CAPITAL SHIPS (X14) V What the... OK. Which kind of Jumper need capital ships? Ark? Nomad? CCP, When did you develop new skill requirement for Jumper?
- by Freeism Saurfang - at 2013.11.22 16:26:00
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12. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
So, When you change Paladin's Amarr Battleship bonus? Amarr Battleship Skill Bonus: 7.5% bonus to Large Energy Turret tracking speed (instead 5% bonus to capacitor capacity) 7.5% bonus to Large Energy Turret optimal range (instead of 10% bonus t...
- by Freeism Saurfang - at 2013.10.17 01:44:00
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13. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Freeism Saurfang wrote: CCP Ytterbium wrote: PALADIN Role Bonus: 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Amarr Battleship Ski...
- by Freeism Saurfang - at 2013.09.19 13:11:00
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14. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: PALADIN Role Bonus: 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Amarr Battleship Skill Bonus:
5% bonus to cap...
- by Freeism Saurfang - at 2013.09.19 13:04:00
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15. Sentry Drone Control Range. - in Ships and Modules [original thread]
Tobias Hareka wrote: Freeism Saurfang wrote: drone control range should be the range between ship and drone, not drone's lock on range(= range between target and drone) It's neither of those. Currently drone control range is range betwee...
- by Freeism Saurfang - at 2013.08.22 12:34:00
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16. Sentry Drone Control Range. - in Ships and Modules [original thread]
+1 drone control range should be the range between ship and drone, not drone's lock on range(= range between target and drone)
- by Freeism Saurfang - at 2013.08.22 07:38:00
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